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Weapon Changes Edit

General Edit

  • Weapons can now have more than 1 visible component set up for each hardpoint. During crafting, one is chosen at random

Bowcaster Edit

  • Raised Resource Quantity for Bowcaster 
  • Raised min/max damage for Bowcaster
  • Bowcaster does now HEAT damage and has Medium AP

Heavy Weapons Edit

  • Flamethrower: Increased Damage, Crafting takes more resources.
  • Mines: Increased Damage, Crafting takes more resources.
  • Grenades: Thermal/Proton/Cryoban/Imperial - Increased Damage, Crafting takes more resources
  • Rocket Launcher: Increased Damage, Crafting takes more resources.
  • Heavy Acid Beam: Increased Damage, Crafting takes more resources.
  • Heavy Particle Beam: Increased Damage, Crafting takes more resources.
  • Heavy Lightning Beam: Increased Damage, Crafting takes more resources.

Lances Edit

  • Nightsister Lance raised Damage, Armor Piercing changed from none to light.
  • Vibro Lance small raise in Damage.
  • Vibro Axe small raise in Damage.

Shield Generators Edit

  • Shield Generators have now more condition, Crafting takes more resources.

Looted Components Edit

Updated Stats Edit

  • High Powered Energy Capacitor
  • High Powered Vibro Motor
  • High Velocity Feed Mechanism
  • Large Energy Capacitor
  • Nightsister Vibro Unit

New Looted Components Edit

  • soon

Crafted Components Edit

Coming Soon